X018 has happened, and there's quite a bit to talk about. We're going to talk about the announcements made, the interviews, and the overall show itself. With a bolstering of the Game Pass catalog, studio acquisitions, and updates to platform exclusives, Xbox seems to have a lot planned for the coming year.
This week, James is back, and we talk for a bit about Mega Man. Then we switch gears and discuss Metroidvanias and the decreasing frequency of innovation in video games.
We don't mean to get off on a rant here, but this week James "Sandy" Sandusky joins us for a conversation that is covers all the bases. We discuss everything from pre-release announcement strategies to viability of DLC in modern JRPGs.